March 22, 2013

Art pre-production. Tamvaasa concept art.

Continuing the process of concept art for our game, it’s time to show you another of the races that inhabit the world of Skara. This time […]
March 18, 2013

Environment color keys. Durno.

As part of the concept art process, our illustrators are responsible for creating the required atmosphere for each of the scenarios where the warriors of Skara […]
March 15, 2013

Art pre-production. Durno concept art.

Ok, it’s time to let you see something truly stunning, we want to show the process of concept art for the creation of one of the […]
March 11, 2013

Do it yourself workstations!

  Well, we will not only describe you the building process of our game, but also we want to show how we built our office with […]
March 8, 2013

It’s 3d time

Hi everyone! We just wanted to show a bit of the process we are working at the 3d department, here is one of the many assets […]
March 4, 2013

Skara in five letters

Hi there! Last week happened to be such an interesting time here at Skara Headquarters. Maki Planas (Concept Artist) and David Llopis (3D Animator) joined the […]
March 1, 2013

Art pre-production. First 3D models.

Hi there! The production rate of the art department is reaching breakneck speeds. Our four 3D artists work a lot of hours modelling the concept-art sketches […]
February 28, 2013

New staff: Jesús Luengo

Hi there! Time to introduce myself in my new role as lead designer for Skara project. When Pablo Rodríguez first asked me to move from Madrid […]
February 25, 2013

The coffee plant

Hey! It’s Miki Company writing , we’ve been very busy this week with the pre-production of “Skara – The Blade Remains” , so I was trying […]
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