Pablo Rodriguez

January 10, 2019

Skara – The Blade Remains pauses its development

Fellow survivors,   Today is probably the saddest day since we started this adventure: the team of 8-Bit Studio must announce that we are stopping the […]
June 21, 2018

New map: The pits of Atash – Part 1

Hi survivors! It’s been a while since we launched our last playable Arena so we are extremely happy to share with you the progress on our […]
June 15, 2018

Open Beta 0.2.0 Patch Notes

Greetings survivors, and welcome once again to a brand new version of SKARA! First of all, we would like to thank each and every one of […]
June 6, 2018

Welcome to the new Skara’s website!

The new Skara website is finally live! This is the first step in the final launch process for the Skara Universe, and will be followed by […]
November 7, 2017

Dev Diary – Customizing your character

We discussed about Character creation on the last dev diary entry and how to develop your character’s background and story. But to be able to create […]
October 17, 2017

Dev diary – Developing your story in Skara

Any veteran player in Skara knows about the struggles of each culture to thrive and survive in the dying scenario under the Two Suns. The Tamvaasa […]
September 14, 2017

Dev Diary – Sept’17

Development Blog – September 2017. Getting the combat ready. Hello survivors, As we are approaching the launch of the Build 0.9, things are getting ‘intense’ in […]
December 15, 2015

Scrum sessions 14th-18th December

Completed tasks Zem refactoring first tower zone:  We are re-defining the way the Team Deathmatch arena, Zem Moorlands, looks. While we explore new technology (procedural ways […]
December 15, 2015

Scrum sessions: 7th – 11th December

  Completed tasks   Zem refactoring: BSP’s + camera blocking volumes: After weeks of internal and external testing we decided to tweak some values and the […]
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